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Cited by in CrossRef
For: Nagamine T. Application of virtual reality technology improves the functionality of brain networks in individuals experiencing pain. World J Clin Cases 2025; 13(3): 97856 [PMID: 39866653 DOI: 10.12998/wjcc.v13.i3.97856]
URL: https://www.wjgnet.com/2307-8960/full/v13/i3/97856.htm
Number Citing Articles
1
Musa Polat, Pınar Oba, Ahmet Karadağ. Effect of Motion-Controlled Video Games-Based Virtual Reality Exercise on Patients with Post-COVID-19 Condition: A Randomized Controlled TrialHealthcare 2025; 13(22): 2914 doi: 10.3390/healthcare13222914
2
Jean-Marie Amodeo, Frederic Berthier, Cindy Biehlmann, Brigitte Piazza. Repeated virtual reality sessions in fibromyalgia: a prospective observational studyPain Management 2026; : 1 doi: 10.1080/17581869.2026.2635978
3
Franz Coelho, Ana Maria Abreu. Mental healing through immersive play: An umbrella reviewVirtual Reality 2026;  doi: 10.1007/s10055-026-01352-z
4
Jin-Bok Yi, Min Cheol Chang. Necessity of collaboration between pain physicians and orthotists in pain medicineWorld Journal of Clinical Cases 2025; 13(19): 104976 doi: 10.12998/wjcc.v13.i19.104976
5
Takahiko Nagamine. Challenges in using virtual reality technology for pain reliefWorld Journal of Clinical Cases 2025; 13(16): 103372 doi: 10.12998/wjcc.v13.i16.103372