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Cited by in CrossRef
For: Nagamine T. Challenges in using virtual reality technology for pain relief. World J Clin Cases 2025; 13(16): 103372 [PMID: 40487545 DOI: 10.12998/wjcc.v13.i16.103372]
URL: https://www.wjgnet.com/2307-8960/full/v13/i16/103372.htm
Number Citing Articles
1
Musa Polat, Pınar Oba, Ahmet Karadağ. Effect of Motion-Controlled Video Games-Based Virtual Reality Exercise on Patients with Post-COVID-19 Condition: A Randomized Controlled TrialHealthcare 2025; 13(22): 2914 doi: 10.3390/healthcare13222914