Copyright
©The Author(s) 2024. Published by Baishideng Publishing Group Inc. All rights reserved.
World J Methodol. Dec 20, 2024; 14(4): 95064
Published online Dec 20, 2024. doi: 10.5662/wjm.v14.i4.95064
Published online Dec 20, 2024. doi: 10.5662/wjm.v14.i4.95064
Mental health in the virtual world: Are we ready for the metaverse era?
Tuffy Mamede, Post Graduation in Medicine and Human Health, Bahiana School of Medicine and Public Health, Salvador 40290-000, Brazil
Patrícia Lordêlo, Pelvic Floor Care Center and Postgraduate, Patricia Lordelo Institute, Bahiana School of Medicine and Public Health, Salvador 40290-000, Brazil
Author contributions: Lordêlo P conceived the idea for the manuscript; Mamede T reviewed the literature and drafted the manuscript.
Conflict-of-interest statement: We declare that there are no conflicts of interest of any nature in the content of this manuscript.
Open-Access: This article is an open-access article that was selected by an in-house editor and fully peer-reviewed by external reviewers. It is distributed in accordance with the Creative Commons Attribution NonCommercial (CC BY-NC 4.0) license, which permits others to distribute, remix, adapt, build upon this work non-commercially, and license their derivative works on different terms, provided the original work is properly cited and the use is non-commercial. See: https://creativecommons.org/Licenses/by-nc/4.0/
Corresponding author: Patrícia Lordêlo, Doctor, PhD, Adjunct Associate Professor, Physiotherapist, Postdoc, Pelvic Floor Care Center and Postgraduate, Patricia Lordelo Institute, Bahiana School of Medicine and Public Health, Av Dom João VI, 256, Brotas, Salvador 40290-000, Brazil. pvslordelo@hotmail.com
Received: March 31, 2024
Revised: June 14, 2024
Accepted: June 28, 2024
Published online: December 20, 2024
Processing time: 116 Days and 19.5 Hours
Revised: June 14, 2024
Accepted: June 28, 2024
Published online: December 20, 2024
Processing time: 116 Days and 19.5 Hours
Core Tip
Core Tip: Metaverse consists of a virtual environment created using technologies such as augmented reality, artificial intelligence, and virtual reality. This paper discusses the readiness of patients, therapists and interfaces for managing mental health using the metaverse.