Published online Dec 10, 2015. doi: 10.4253/wjge.v7.i18.1287
Peer-review started: June 11, 2015
First decision: July 29, 2015
Revised: September 28, 2015
Accepted: October 20, 2015
Article in press: October 27, 2015
Published online: December 10, 2015
Processing time: 182 Days and 5.5 Hours
Recent advancements in virtual reality graphics and models have allowed virtual reality simulators to be incorporated into a variety of endoscopic training programmes. Use of virtual reality simulators in training programmes is thought to improve skill acquisition amongst trainees which is reflected in improved patient comfort and safety. Several studies have already been carried out to ascertain the impact that usage of virtual reality simulators may have upon trainee learning curves and how this may translate to patient comfort. This article reviews the available literature in this area of medical education which is particularly relevant to all parties involved in endoscopy training and curriculum development. Assessment of the available evidence for an optimal exposure time with virtual reality simulators and the long-term benefits of their use are also discussed.
Core tip: There is good evidence for the use of virtual reality simulation in endoscopy training programmes, with most benefit seen amongst novice trainees. More research is needed concerning the best integration of simulators within a training programme and the optimal exposure needed. Findings are limited by the variety of simulators used and limited power of the studies. More evidence is also needed to support the benefits virtual reality simulators may have within endoscopic ultrasound and endoscopic retrograde cholangio-pancreatography training programmes.
