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Cited by in CrossRef
For: Deniz HA, Polat Balkan E, İncebeyaz B, Kamburoğlu K. Effect of gamification applications on success of dentistry students. World J Methodol 2025; 15(1): 97374 [PMID: 40115397 DOI: 10.5662/wjm.v15.i1.97374]
URL: https://www.wjgnet.com/2222-0682/full/v15/i1/97374.htm
Number Citing Articles
1
Mónica Lucia Ramirez-Espinoza. Uso de Técnicas de Gamificación en UniversitariosRevista Docentes 2.0 2025; 18(2): 402 doi: 10.37843/rted.v18i2.730
2
Ahmed Adam Kada, Nisrine EL Arrouf, Szabolcs Felszeghy, Faiza Benfdil. From Pixels to Play - The Art and Science of Video Games [Working Title]2025;  doi: 10.5772/intechopen.1011707
3
Ching-Yi Chang, Ming-Ching Wu, Jie Chi Yang. A watch-summarize-question gamified learning approach for oral health: learning achievement, motivation, and flossing skillsBMC Oral Health 2025; 25(1) doi: 10.1186/s12903-025-06888-1